Sawks's Profile - Dragon Nest Armory
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Sawks's Profile

Extra Info
Group:
Member
Join Date:
Jul 26th 2011
Last Online:
Sep 28th 2011
Total Comments:
155
Total Screenshots:
103
Comments Rated:
578
More Info
Gender:
Female
Birthday:
January 4 1990
Only the newest 200 are shown.
Subject Comment Preview Added
Rapid Shot
Skill
The one bad thing about this is, you are limited to how far you can move while casting this spell.
Sep 13th 2011, 4:09 AM
Spiritual Focus
Skill
A good ability to use against a sorceress, since it increases resistance to mage spells, it adds to your DPS, and has a shorter cooldown than Wisdom of the owl. IMO pick this over that spell, and rank this up a couple levels.
Sep 13th 2011, 4:07 AM
Fake Shot
Skill
In PvP it can be used to dodge a attack, or to stun your opponent for a second. It is good to use on dashing warriors, to stop them in their tracks.
Sep 13th 2011, 4:04 AM
Stunning Shot
Skill
This is meant for PvP to be honest, you can hit your opponent with Twin shot then stunning shot, to knock them out. THAT is the chance to use Charge shot *preferably with the -50% skill plate) and do massage damage.
Sep 13th 2011, 4:02 AM
Aerial Chain Shot
Skill
In PvP this is a good move to dodge an opponents attack then hit him with arrows from above, it can also be used on a group of mobs for moderate damage.
Sep 13th 2011, 4:00 AM
Forward Thrust
Skill
It's good to use this fat away from the target or close to your target, depending on the range. It can help start combos and if you are far away, close the gap between you and your opponent.
Sep 13th 2011, 3:58 AM
Eclipse
Skill
In PvP it can help reduce the super armor and make your attacks hit your opponent more, it's good to use in a combo at the beginning or ending. It does AoE damage to anyone around you and a small second flinch.
Sep 13th 2011, 3:57 AM
Cyclone Slash
Skill
Later on at rank 6 I believe the Tornado increases in size, which can life more enemies off the ground/ keep a player in PvP in the tornado with less chance of them getting out.
Sep 13th 2011, 3:54 AM
Parry
Skill
You will want to get this to at least 3 to unlock parry stance later on that is a different version of block for the cleric.
Sep 13th 2011, 3:52 AM
Moonlight Splitter
Skill
This is one of the good imitates to starting a combo in PvP, Moonsplitter >Dash > Dash slash > auto attack x2 > impact punch > auto attack x4 then into rising slash.
Sep 13th 2011, 3:51 AM
Destructive Swing
Skill
Good to use in PvP before or after a cyclone slash as it adds more damage and sets your opponent up for another combo.
Sep 4th 2011, 9:31 PM
Mental Fortitude
Skill
I suggest putting 2 to 3 points in this if you are going down the moonlord road, Swordsman use a big amount of MP for our attacks and some extra MP helps quite a bit.
Sep 4th 2011, 9:29 PM
Sorceress Set
Set
Thanks for the clarification.
Aug 2nd 2011, 11:08 PM
Zxyzzrx
Monster
Zxyzzrx spits out web as a long range attack, he can also jump and lands on you if you do not move in time. Be careful of hitting the egg sacs in the room, since they spawn more baby spiders, he can also spawn spiders once in awhile. The spider can also shoot out a shock wave on the ground, be sure to dodge that!
Aug 2nd 2011, 4:10 AM
Aerial Combo
Skill
Really nice to do a rising slash to the enemy and then use this ability as a advantage to do some extra damage.
Aug 1st 2011, 9:18 PM
Contaminated Kobold Bandit
Monster
Nothing is different from theme Kobolds other then the skin color, should serve no threat even on the hardest difficulties.
Aug 1st 2011, 8:33 PM
Elder Harold
Npc
He is a kind old man, in the small town of Ironwood, who cares about rose and Lily a great deal. After retuning to the town with Lily, he ask you to do a quest to find out what happened to rose.
Aug 1st 2011, 8:22 PM
Tara
Npc
Despite training for years, she has secretly looked up to you even though you have had gambling debts in the past, she is smart, and willing to learn more about sorcery.
Aug 1st 2011, 8:19 PM
Kevin
Npc
At first he seems like he is just a kid and wants to fly, but after doing a few quest his character evolves. He has a kind heart, loves his mother and father and wants you to retrieve a ring later on to give his parents memories of when they became engaged.
Aug 1st 2011, 8:17 PM
Guardsman Arkane
Npc
A NPC looking at to protect the territory from any enemies that get close to town.
Aug 1st 2011, 8:02 PM
Teleport
Skill
You can be safe with only putting one point into this talent, the extra . seconds of the next rank isn't really that noticeable and the SP can be best spent into another skill. However, if you like the thought of a skill saving your life then put two points MAX in to this skill.
Aug 1st 2011, 4:55 PM
Gravity Trap
Skill
Most people only say to put one point into this, and say that slow isn't THAT useful if you have a competent team that can kill enemies fast already. I personally put one point into it since I like having extra utility when in a group, I would say do one point if you are a more team based player and want a good amount of CC. If you are doing a solo build for the mystic then you can skip this without much trouble, again personal preference.
Aug 1st 2011, 4:53 PM
Gravity Blast
Skill
This attack does a lot of damage when it hits a group of enemies, but travels slow, and it has a pretty big knock back radius when it hits the ground.
Aug 1st 2011, 4:50 PM
Linear Ray
Skill
This ability is effective against most undead monsters half of the time, it requires a bit of SP, so you have to choose rather to put more then one point into it. This attack fires in a cone so any enemy in front of it will take damage.
Aug 1st 2011, 4:45 PM
Lily
Npc
The character you save in the beginning of the game if you play as a Warrior or Archer class, she is very fond of Rose her sister and her father thanks you when you return to town with her.
Aug 1st 2011, 11:12 AM
Triple Orbs
Skill
Probably one of the best skills DPS wise, you should put quite a bit points into this, recommend to put a point every time t is available if you want to do high damage. You can do some incredible AoE damage if you place the orbs the way you're camera is facing.
Aug 1st 2011, 11:09 AM
Battle Howl
Skill
This is a really nice skill if you are a team based player, or if you do group based PvP. It increases everything for a good amount of time and can also be a life saver if you need that extra DPS on boss fights.
Aug 1st 2011, 11:04 AM
Whirlwind
Skill
Does quite a bit of damage and has a big range of attack, this skill however does require a bit of SP and has a long cooldown, take that in mind when you're making a new build!
Aug 1st 2011, 11:03 AM
Toughness
Skill
Eh I am not so sure if this should be taken for any other class besides Cleric (Paladin path) Or Warrior (Merc path) Since you really should not be getting hit. You can put points into other skills, max this if you are more of a defensive based player, or want to be a tank.
Aug 1st 2011, 11:00 AM
Cleric
Class
A update, after playing the Cleric more I noticed the heals are not THAT great, but you can keep a almost infinite combo going once you get some new skills, going down the paladin tree is where things really start to get interesting. With so many stun locks and resist, being a tank unlike other games is quite fun and I am enjoying it so far.
Aug 1st 2011, 10:57 AM
Sorceress Set
Set
Is there anyway to craft these types of sets? Curious if they just limited the crafting to level 24 for the Open beta.
Aug 1st 2011, 10:55 AM
Adept Morning Dew Earrings
Item
The first possible pair of earrings that you can get when you start out your character, these have minimal stats, but can help enhance your stats further.
Aug 1st 2011, 10:54 AM
Plates Glacial Freeze
Item
That is they go the Ice route right?
Aug 1st 2011, 10:51 AM
Archer
Class
The class really is getting me pumped up, so many combos you can pull off on enemies and as a faster character it is nice having speed and rage. many of the Archers moves do a lot of damage and you can easily solo plenty of dungeons starting out of the starting area, I was able to solo Abyss on some dungeons so far. Try this class if you are looking for a speedy, range class and don't want to play the Sorceress.
Aug 1st 2011, 10:41 AM
Tiana's Magic Book
Item
This book has a eye, on the back of the book in red, the cover is white and it seems to have writing on it.
Aug 1st 2011, 9:12 AM
Daredevil Ash Ghoul
Monster
These are no hard to kill, but they can gang up on you and knock you down to the ghoul then jump and bite for some damage. Since they are considered Undead Sorceress or Clerics have the advantage in this fight. (Fire Burst can take a good amount of their health out if specialized into the fire tree in Elementalist.
Aug 1st 2011, 7:40 AM
Vepres
Monster
Probably the hardest boss I had trouble with at this level, knocking them back seems to take them out of flight and it is a bit hard to stun them since they have resistance to it. As a Sorceress or Archer this can be a little annoying due to the high damage these two things cause and the squishy-ness of those classes. Range attacks seem to work the best against these.
Aug 1st 2011, 7:34 AM
Ripshred
Monster
Since he is a ghoul he has a light resistance faster attacks, a little stronger, but nothing is different in his attacks, This boss does have a lot of stun resistance though.
Aug 1st 2011, 7:31 AM
Contaminated Vampire Bat
Monster
Just a difference looking vampire bat, they don't do anything special and are easy to kill no matter what difficulty. There is a stronger version of these bats that is a little harder to kill, but shouldn't be a problem to most players.
Aug 1st 2011, 7:27 AM
Scarletina
Monster
Uses the same model as the harpy in the earlier story with the Black Knight, this harpy is a bigger version and can shoot out objects at you. She, can do a swipe attack to knock you down, having a sorceress makes this easier since she can use her Ice Glacier ability, or Elementalist specialized in Ice.
Aug 1st 2011, 7:25 AM
Contaminated Skeleton Warrior
Monster
They have a resistance to the poison attack that the sorceress uses, they weird a two handed weapon, but they swing slow. Mystics and Clerics have the easier time killing them using there light abilities. The stronger versions of these take a longer time to kill if you do not have many light attacks.
Aug 1st 2011, 7:22 AM
Corpsemaw
Monster
He was somewhat of a annoying boss, he can jump on top of you can maul you for a few seconds, to do some good damage. Another attack he does is rush towards you and attacks you, he can do a range beam attack that can freeze you. Try to side strafe him and attack him then move away, on Abyss you fight two of them at once.
Aug 1st 2011, 7:18 AM
Dimensional Rabbit
Item
This reminds me of the Mad Hatter and the rabbit from Alice in wonderland. They both bare a similar look and the tea that they both drink, the rabbit can come in silver and gold. http://en.wikipedia.org/wiki/The_Hatter
Aug 1st 2011, 7:15 AM
Bernstein
Npc
Shares a resemblance to Gale in Mana Ridge and also talks about crest.
Jul 31st 2011, 4:55 PM
Brother Thomas
Npc
Probably one of the most entertaining NPC's that you meet in Mana ridge, since he is a cleric he really can't say anything uncivil about the monsters. In some of his dialogue it seems that he can be serious, and probably will play a role later on in the story.
Jul 31st 2011, 4:54 PM
Delilah
Npc
Throughout the beginner zone, she ask you to do some odd things, that makes you question her sanity. Delilah, also admires Steve, and tries to be the be the better merchant then May in Caderock.
Jul 31st 2011, 4:40 PM
Wooden Puppet
Item
Edit: This puppet looks like it resembles a ghostly type figure, it has red markings on the face and is a gray-type color. You can find this off dungeons, enemies or chest, it is a common item.
Jul 31st 2011, 4:30 PM
Sorceress Staff
Item
Edit: (I have edited my post to make it clearer)* A staff you can get by collecting items off a enemy, chest or at the end of the dungeon when you get to choose a chest. The wood staff is a light brownish color, with green foliage coming out the cracks, the color fired from is a a light green.
Jul 31st 2011, 4:29 PM
Flail
Item
Some people prefer the flail (For paladins) because it has a bit more power then the other weapons, and the look of the flail in well down.
Jul 31st 2011, 4:02 PM
Rapid
Title
Small boost that is good for Clerics or Sorcerers starting out.
Jul 31st 2011, 11:24 AM
Immortal
Title
So far at early levels this is the best defense title. The the upgrade to this title is Fearless Immortal.
Jul 31st 2011, 11:23 AM
Scout
Title
Pretty nice boost for a Archer who focuses on crit, of course there are better titles later. Simple name though =D.
Jul 31st 2011, 11:23 AM
Thunder Swallower
Title
A OKAY title, I like the name, but the stats are nothing to write home about.
Jul 31st 2011, 11:22 AM
Ambush Defuser
Title
This is pretty good for a paladin who wants to be more of a tank for his party, or a archer/sorceress that are fragile to attack.
Jul 31st 2011, 11:20 AM
Sorceress
Class
Thank you juice that has given me some more insight on how to do some things, picked Mystic today so will report back to see how that plays out for me lol.
Jul 31st 2011, 11:07 AM
Bradius
Monster
Like the above poster said he has a AoE attack which can be kinda annoying, he doesn't have much HP though, but does have some resist to attacks. He shouldn't cause anyone much difficulty even on the hardest setting, he can be a bit fast.
Jul 31st 2011, 11:03 AM
Gravel Gurrbakk
Monster
He isn't really a threat even on master he can still be taken out easily, his adds on the other hand are what makes the boss a bit difficult if you never fought him before.
Jul 31st 2011, 11:00 AM
Ancient Temple Orc Warrior
Monster
They can hit you pretty hard to knock you to the ground, they also have a shield, but it can be broken easily by doing a jump attack towards them. They aren't hard to kill, but they can be a pain when in groups and on higher difficulties where they have more health.
Jul 31st 2011, 10:56 AM
Umnod
Monster
He was a bit tough on normal, he did the charge attack which has a pretty big reach, he can also charge at you and possibly stun you with some of his attacks. It is best to do hit and run tactics, range classes have a advantage on this boss.
Jul 31st 2011, 10:53 AM
Hobspid
Monster
Hospid as a three combo attack that can do a lot of damage, it also seems he can charge at you.
Jul 31st 2011, 10:50 AM
Dash Kick
Skill
This is a good utility ability to use, to clear the way for your team to set up some combos, or to get to the cleric and let him heal you. It is up to you if you think this is worth it or not.
Jul 30th 2011, 11:04 AM
Dimensional Box Key
Item
This key can be used to unlock the box at the end of a Abyss dungeon, which can gives out rare to very rare items, gifts for NPCS, crafting materials, and currency. It drops from only boss monsters.
Jul 30th 2011, 10:57 AM
Ancient Temple Goblin
Monster
They are very easy to kill on any difficulty, weak attacks and they don't particularly hit fast either.
Jul 30th 2011, 10:55 AM
Ancient Temple Vampire Bat
Monster
Very easy for a sorceress to kill these then other classes, but they also have a high Magic Defense which helps them out against other spells.
Jul 30th 2011, 10:53 AM
Ambusher Kobold Bandit
Monster
On another note they are pretty fast with their attacks, and try to gang up on you. They are weak, a little big stronger then a Poochum,
Jul 30th 2011, 10:51 AM
Attuned Mind
Skill
Yeah, I agree with Bell, warriors don't really use that much MP to see it being completely deleted even on Hell difficulty, if you do find yourself in need then 5 SP isn't a lot to spend on it.
Jul 30th 2011, 10:40 AM
Dash
Skill
Not only do you get a dodge move, this move can also be used to escape enemies and get the upper hand during fights, the warrior most certainly has the best dodging and speed in the game.
Jul 30th 2011, 10:37 AM
Sliding Step
Skill
Just like the other classes this is no different, max it anytime you see it available to. This skill will save your life many times, and you will get better at taking less damage from attacks.
Jul 30th 2011, 10:35 AM
Low Spin Kick
Skill
Does a decent amount of damage to a downed enemy, to allow you to perform more combos. In PvP this can be a good move to use to keep a enemy down, but beware of their get up attack!
Jul 30th 2011, 10:32 AM
Health Bolster
Skill
Every class has this type of skill, it is useful to put points into this, it can save you quite a few times.
Jul 30th 2011, 6:41 AM
Multi Shot
Skill
This is a skill I am using a lot when I am in ap arty and enemies are surrounding my team, it can take out most monsters on normal with one shot up close or at the very least, put them near death. However, it does have a long cooldown so try to use it when you really need to.
Jul 30th 2011, 1:24 AM
Greatsword
Item
I disagree, my friend said this is the best for AoE and damage dealing. It can do very nice combos if you use your Rising slash to hit other enemies behind your main target. This is also the starting sword the warrior starts with.
Jul 30th 2011, 1:18 AM
Stomp Kick
Skill
Most of the classes start out with this kind of skill of hitting a down opponent, what is different from the cleric is that he can send them flying and do a little more damage then others.
Jul 30th 2011, 1:14 AM
Sorceress
Class
Anyone know hot to keep combos flowing with this class? Sometimes I can reach 100 and other time only 30 before my spells are all on cooldown.
Jul 30th 2011, 1:10 AM
Power Tumble
Skill
For Pve and PVP put skills into this, there is not really a reason not to, will save you from those times when you can't move from a paladins Paralyse bolt.
Jul 29th 2011, 8:53 PM
Attuned Mind
Skill
Pretty much like the above poster said this is great for PvE, still not sure if this would be good for PvP since you will die more often then in a dungeon, can anyone with knowledge comment on this?
Jul 29th 2011, 8:50 PM
Aerial Evasion
Skill
This can be helpful in PvP when you are getting hit in the air often by another player and you want to get out of it. It has a rather long cooldown so use it when you really need to, it can save your life and it has a low mana cost.
Jul 29th 2011, 8:49 PM
Fury of the Owl
Skill
This is best used in a party when you REALLY need it since it is on a 5 minutes cooldown, can be useful during the heavy mob fights or during the beginning or ending of boss fights to do more damage. In PvP if you stick to your team this can give you a advantage.
Jul 29th 2011, 8:47 PM
Health Bolster
Skill
It depends on how efficient you want your archer to be and what role do you want her to be, you could put points in other talents and deal more damage. You could spare a few points in this to increase your health if you feel that you die a little more than often, really up to the creator for this one IMO. It is cheap so some free health would be nice if you plan to play PvP since having that last bit of health can save you from life and death.
Jul 29th 2011, 8:44 PM
Archer Trainer Adeline
Npc
The archer in Caderock past that has a very sad and loving story you get later on that begins with a diary. The game can get you a since of "That was cute" or "Didn't" expect that at times, she is very different from other elves and she was also engaged to a Human.
Jul 29th 2011, 8:38 PM
Righteous Bolt
Skill
Really good move to use when surrounded by enemies, the downside is it has a little big long cooldown as far as AoE go. It is still a good skill to use if you find yourself in need of help and the damage increases with the light resist.
Jul 29th 2011, 1:50 PM
High Spin Kick
Skill
Can be good to use this to set up a combo to knock enemies back/down and then hit them up in the air and fire one of your arrow attacks, piercing shot works good on single targets.
Jul 29th 2011, 1:41 PM
Novice Warrior Helmet
Item
This is the first helmet you start off with as a warrior in the game.
Jul 29th 2011, 1:34 PM
Cobalt Caster Armlets
Item
You receive this in the from Nexon in the giftbox located in the dragon vault when you reach a certain level.
Jul 29th 2011, 1:32 PM
Purple Sorceress Wrap
Item
You get this from the giftbox in the Dragon vault, when you reach a certain level.
Jul 29th 2011, 1:29 PM
Apprentice Mage Puppet
Item
A puppet you get later from either a chest at the end of the mission or from enemies.
Jul 29th 2011, 1:27 PM
Apprentice Mage Staff
Item
A staff that can drop off a enemies in dungeons, it is a good staff to get after the prelude staff.
Jul 29th 2011, 1:24 PM
Basic MP Potion
Item
You can first buy this potion in town at the merchant.
Jul 29th 2011, 1:21 PM
Shock Wave
Skill
A very good skill I use a lot when I am surrounded by enemies, does high dps and has great knock back.
Jul 29th 2011, 1:05 PM
Ancient Temple Brethren Shaman
Monster
Shamans can spam the lighting attack, heal others and do a range attack. Best to deal with them first so they don't heal or summon other allies.
Jul 29th 2011, 12:53 PM
Ambusher Kobold Archer
Monster
They have weak damage unless you are on Abyss or Hell difficulty, then they can be a bit of a pain when there are a few of them shooting arrows while you are fighting other monsters. You can just dodge and take them out since they are fairly weak.
Jul 29th 2011, 12:52 PM
Ancient Temple Dark Elf
Monster
These can be a bit of a pain to kill, since they have a lot of resistance in different categories, best to dodge and attack, they can juggle you if they hit you sometimes.
Jul 29th 2011, 12:50 PM
Ambusher Poochum
Monster
Very easy to kill, even on Abyss they aren't much of a trouble unless they gang up on you.
Jul 29th 2011, 12:48 PM
Ambusher Orc Warrior
Monster
Try to concentrate all your attacks on the shield to break it, these guys aren't very fast so it is easy to dodge them.
Jul 29th 2011, 12:47 PM
Ambusher Dark Elf
Monster
Somewhat hard to keep down for a long time, they are quick, can knock you down and can even juggle you.
Jul 29th 2011, 7:36 AM
Toughness
Skill
Good skill to put points into if you want to get hurt less, doesn't take too much SP and it does help the Cleric heal with less stress.
Jul 29th 2011, 4:06 AM
Pin Wheel
Skill
A good move to use, especially in PvP when you need to get back up quickly and attack your opponent. In PvE this can be used to knock your enemies down allowing you to get a ability in, such as Piercing shot.
Jul 28th 2011, 9:02 PM
Mental Fortitude
Skill
I want to know is this worth it for the Archer? It would seem like points could be made towards other skills.
Jul 28th 2011, 9:00 PM
Basic HP Potion
Item
The first potion you can buy at a merchant.
Jul 28th 2011, 2:09 PM
Witch Slap
Skill
A decent skill to use, you won't use it as much as your other skills, it's good to add dps or to finish off a almost dead enemy.
Jul 28th 2011, 1:48 PM
Paralyze Bolt
Skill
This move can be use with a follow up combo such as holy kick to get some good damage in, also use this if you need to move away for cover.
Jul 28th 2011, 1:45 PM
Lifesaver
Skill
I agree this can save your party members and give your cleric some time to heal you, this ability should be ranked up asap if you plan to party a lot.
Jul 28th 2011, 1:43 PM
Brush Off
Skill
Very useful skill that allows you to take off any debuff that a enemy puts on you making your healer have less stress healing you. Put a few points into this skill it is worth it, and for the solo crowd I think you will have a better time knowing you can worry less about status effects!
Jul 28th 2011, 1:40 PM
Soccer Kick
Skill
A good move to hit enemies back and gain some distance to set up a combo attack or to heal yourself.
Jul 28th 2011, 10:50 AM
Puppet
Item
I like this one because it has a cool shadow form animation and it does steady damage, the first of three starter items you get as a sorceress. The puppet resembles a squid.
Jul 28th 2011, 10:47 AM
Wand
Item
It is a very fast weapon, but it causes little amounts of damage. Though the advantage is that you don't need to get up close in melee range, prefer to use this as a priest.
Jul 28th 2011, 10:45 AM
Somersault Kick
Item
A simple book that can teach you the attack without paying, it's pretty self explanatory. You may often out level books before you get to use them at early levels.
Jul 28th 2011, 10:44 AM
Somersault Kick
Skill
Great for a knock up followed by a combo with your bow, can juggle enemies n the air if you chain your moves correctly.
Jul 28th 2011, 10:41 AM
Spin Kick
Skill
Great to use in PvP if you need to knockdown your opponent and get away, on a side note all the classes have a get up attack that can be used effectively. This move also has a chance to knock a enemy down.
Jul 28th 2011, 10:40 AM
Piercing Shot
Skill
Good to use as a opening move, it travels through a enemies which can hit multiple ones if lined up correctly. Basic bread and button attack.
Jul 28th 2011, 10:38 AM
Ambusher Kobold Archer
Monster
They are easier then the melee goblins, the arrows only do a lot of damage on Master and up.
Jul 28th 2011, 10:37 AM
Retro Axe
Recipe
One of three craftable items that a warrior can use to craft after completing a quest for Dorin in Ironwood
Jul 28th 2011, 10:34 AM
Retro Hammer
Recipe
A Hammer you can craft, this is done after doing a quest from Dorin in Ironwood.
Jul 28th 2011, 10:33 AM
Retro Greatsword
Recipe
The first crafting recipe the warrior receives.
Jul 28th 2011, 10:31 AM
Prelude Grimoire
Item
The first set of gloves you get from doing task around Mana ridge, if you collect the rest you will get set bonuses.
Jul 28th 2011, 4:03 AM
Grimoire
Item
The starting weapon for the Sorceress, it does melee damage and hits pretty hard. Other than the Grimoire, you get a puppet and orb.
Jul 28th 2011, 3:57 AM
Beginner Academic Gloves
Item
The starting gloves that you get for a Cleric or Sorceress, they provide very little defense and you will replace them within a the first few dungeons.
Jul 28th 2011, 3:54 AM
Black Fluffalo
Npc
A creature first seen in Mana Ridge, they are quite furry and resemble the real like buffalo. http://en.wikipedia.org/wiki/American_bison
Jul 28th 2011, 3:53 AM
Deckard
Npc
A dashing fellow with distinct characteristics (His mustache) and is the first person "officially" talk to when you enter the second town.
Jul 28th 2011, 3:50 AM
Brother Cedric
Npc
Cedric is the person you save at the beginning of the story, he doesn't seem to trust you... Later you find out something interesting about him and Jacob.
Jul 28th 2011, 3:48 AM
Brother Jacob
Npc
*SPOLIERS* He is a Cleric who tries to to help you, but in reality he deceives you, he is actually in the Black Dragon cult that everyone else is out to fight. The reason being is he felt weak, and the Black Dragon gives out unexplainable power.
Jul 28th 2011, 3:47 AM
Aura of Healing
Skill
I disagree I think this spell is pretty good for what it is, it is basically the AoE healing that the cleric can first get, I recommend putting at least a point into it if you like to party a lot. Your teammates will thank you for those tough fights.
Jul 27th 2011, 11:10 PM
Air Strike
Skill
Wow thanks to all the helpful answers, I didn't think it was so useful. Will definitely try and use it now. Edit* After using this move it is sorta bad for Mystic an Elementalist builds since you shouldn't try to be doing melee attacks.
Jul 27th 2011, 11:02 PM
Prelude Puppet
Item
SO far I favor the puppet out of the three items, just because it has good reach and generally does the same amount of DPS, if I had to say something negative it would be the casting time for the puppet to hit the enemy is a tad slow.
Jul 27th 2011, 10:57 PM
Prelude Staff
Item
The set staff that can be gained from doing the various quest in the starting area, sadly without it not being able to be enhanced, you will replace it quickly after you leave the starting area.
Jul 27th 2011, 10:56 PM
Staff
Item
The beginning staff for the sorceress class, it has a purple top with a white color going down the base of it.
Jul 27th 2011, 10:54 PM
Cleric
Class
The healer out of the 4 classes, going paladin gives you a great defense, taking damage for the other players, (Being a tank character) this class is a good start for beginners. This class is considered to be the best solo class thanks to the healing capabilities and good defense.
Jul 27th 2011, 10:50 PM
Resistant Trainee Galero
Recipe
Fairly easy to acquire from enemies or chest during dungeons, this is part of the set for Clerics in the starting area.
Jul 27th 2011, 10:48 PM
Archer
Class
The class that has the most damage starting out, favors critical crest and equipment. The Archer has the advantage or having speed and being long range, at level 15 they can go acrobat for more melee focused or sharpshooter which does a huge amount of strength, but can be quite fragile to attacks.
Jul 27th 2011, 10:45 PM
Warrior
Class
They can do pretty good juggles, not as flashy as the other classes, the warrior is all about being in your face with raw strength.
Jul 27th 2011, 10:43 PM
Argenta
Npc
Is a mysterious woman who comes to your aid, not much is known about her, besides having high strength.
Jul 27th 2011, 10:37 PM
Ambusher Armored Poochum
Monster
It is still pretty weak though, you shouldn't have any problem killing them unless they surround you, then they can cause some damage!
Jul 27th 2011, 10:30 PM
Cleric Trainer Germaine
Npc
The description is wrong he is the Cleric trainer for when you reach the second town, not a Swordsman. He bares a similar look to Bailey.
Jul 27th 2011, 10:26 PM
Extractor
Npc
Helps turn rare items that you collect throughout your adventures, into broken down components for you to craft for your class.
Jul 27th 2011, 10:21 PM
Prelude Set
Set
The first set of armor you get from doing the many quest in the starting area for the sorceress. When you collect all 7 items you will get benefits to boost your skills.
Jul 27th 2011, 8:32 PM
Void Blast
Skill
IT does okay damage, but it isn't the best. The drawback of having no control over it makes it only a prereq to unlock gravity ball.
Jul 27th 2011, 12:39 PM
Glacial Spike
Skill
Thanks for the information, I didn't think this ability was that good, it does have a nice chance to freeze your target letting you follow up with another spell or to get away for a second.
Jul 27th 2011, 12:37 PM
Toxic Spray
Skill
This move with fire blast at low levels are effective, dealing decent amounts of damage. If you can get your enemy on the ground then use this to do a big amount of damage to your foe.
Jul 27th 2011, 12:35 PM
Sorceress
Class
The class that uses long range attacks, has many AoE attack and is somewhat fragile to attack. This class can go either the elemental path or force which both have benefits.
Jul 27th 2011, 12:32 PM
Fergus
Npc
A NPC who helps you on your journey introducing you to new people and information.
Jul 27th 2011, 12:31 PM
Prelude Tiara
Item
First headpiece of the first set of armor you get in the starting area.
Jul 27th 2011, 7:37 AM
Don
Npc
He keeps your items in his storage chest, that you can get back at any time. (He is a bank)
Jul 27th 2011, 1:23 AM
Trainee Galero
Item
Dropped from varies enemies in the starting dungeons.
Jul 27th 2011, 1:09 AM
Dorin
Npc
The Blacksmith in IronWood
Jul 27th 2011, 12:49 AM
Angelic Kick
Skill
Basic knockdown attack for the Cleric, can be used from level one.
Jul 26th 2011, 9:45 PM
Magic Arrow
Skill
This explosion can cause AoE (Area of effect) to other enemies around your target.
Jul 26th 2011, 9:43 PM
Willow Kick
Skill
This move can be combined with your bow to shoot enemies and juggle them in the air, after you kick them up.
Jul 26th 2011, 9:42 PM
Elbow Drop
Skill
This move can be used to finish off a enemy that is on the ground, in PvP it can be used to do some extra damage when your opponent is knocked down.
Jul 26th 2011, 9:41 PM
Tumble
Skill
This is a good move to master, low MP cost and in PvP or PvE this can save your life. Dodging is important in this game, to gain benefits in rewards at the end of a dungeon for the least amount of getting hit.
Jul 26th 2011, 9:40 PM
Cleric Trainer Leonard
Npc
The cleric trainer that will help you evolve your skills in the starting area.
Jul 26th 2011, 8:41 PM
Archer Trainer Diana
Npc
Diana is the Silver Crescent archer who will train you on your journey. She is a Elf in the Ironwood Village starting area.
Jul 26th 2011, 8:38 PM
Impact Punch
Skill
This move can be chain with other combos to keep your opponent in the air while taking damage.
Jul 26th 2011, 7:54 PM
Twin Shot
Skill
It does decent damage and is the first skill you start with, firing from long range can pick off most dying enemies.
Jul 26th 2011, 7:27 PM
Fire Burst
Skill
This skill can be used effectively in PvP to make clear a second for your team to strike back at the enemy.
Jul 26th 2011, 7:24 PM
Mystic
Class
Edit* Played the class a bit more and gave a more specific description! The Mystic is a versatile and unique 1st job for the sorceress , which is currently one of the TOP damage and marvelous CC class. You can use the power of time, dark, and light to smite your foes. This tree has a lot of flashy abilities, such as Gravity blast and Triple orbs, which makes the enjoyment of the class even more playable. To get this quest you must past a couple quest which involves protecting a Gobbus and obtaining the Shadow orb from the Temple of the Sleepers.
Jul 26th 2011, 7:19 PM
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Frag Arrow
Submitted Sep 13th 2011
Charged Shot
Submitted Sep 13th 2011
Sorceress R2G Hat
Submitted Aug 3rd 2011
Chadius
Submitted Aug 2nd 2011
Scrooge
Submitted Aug 1st 2011
Sorceress Trainer Tiana
Submitted Aug 1st 2011
Warrior Trainer Chandler
Submitted Aug 1st 2011
Jenny
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Julia
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Arrogant sorceress
Captain Steve
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Lily
Submitted Aug 1st 2011
Don't be sad Lity

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Vepres
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Daredevil Ash Ghoul
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Corpsemaw
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Corpsemaw
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Dimensional Rabbit
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Gravity Blast
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Linear Ray
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Teleport
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Spiral Kick
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Kick Shot
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Air Pounce
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Bailey
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Cleric Trainer Germaine
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Alfred
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Fergus
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Deckard
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Extractor
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Gale
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Brother Thomas
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Bernstein
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Arnold
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Archer Trainer Diana
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Talking to Diana
Delilah
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Wooden Puppet
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Sorceress Staff
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Red Court Robe
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Struck by Lightning
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Wand
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Sliding Step
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Mace
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Shield
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Beginner Shield
Flail
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Tumble
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Hobspid
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Saru the Messenger
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Bradius
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Black Fluffalo
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Sword Wind
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Dimensional Rabbit
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Dimensional Box Key
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Rising Slash
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Dash
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Dash
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Dropkick
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Destructive Swing
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Heavy Slash
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Impact Punch
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Jukuruk
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Wisdom of the Owl
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Aura of Healing
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Paralyze Bolt
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Block
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Righteous Bolt
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Shield Blow
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Cobalt Caster Armlets
Submitted Jul 29th 2011
Purple Sorceress Wrap
Submitted Jul 29th 2011
Apprentice Mage Puppet
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Basic MP Potion
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Basic HP Potion
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Archer Trainer Adeline
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Shock Wave
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Moon Kick
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Magic Arrow
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From the back
Air Strike
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Dorin
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Multi Shot
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Willow Kick
Submitted Jul 29th 2011
Piercing Shot
Submitted Jul 28th 2011
Twin Shot
Submitted Jul 28th 2011
Rising Blast
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Prelude Staff
Submitted Jul 27th 2011

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Argenta
Submitted Jul 27th 2011
Deckard
Submitted Jul 27th 2011
Commission Board
Submitted Jul 27th 2011
Delilah
Submitted Jul 27th 2011
Prelude Set
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Void Blast
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Toxic Spray
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Glacial Spike
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Wheeling Staff
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Blink
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Fire Burst
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Cleric Trainer Leonard
Submitted Jul 26th 2011
Archer Trainer Diana
Submitted Jul 26th 2011
Elf trainer

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Submitted Jul 26th 2011